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Java Programming Learning Outcomes:
This five day course will provide an introduction to the Java programming language and development environment. • The Java environment/Basics Java Programming During this intensive training, students will learn the context for and uses of Java; learn when to use CGI versus Java; Applications versus Applets; Java versus C++. You will look at variables, data types, statements, flow control and simple output. Look at instantiating a class; member access; class definition; method overloading; constructors; encapsulation and finalization. Work with arrays, strings and use conversions. Discover protected access; overriding methods; constructor chaining; abstract classes and interfaces. Look at Applets. Work with action events, adjustment events, item events and low-level events. Use Images, Audio and Threads for visual dynamics. Look at the AWT Components: Labels, buttons, text components, lists, choice menus, checkboxes, scrollbars. Use the AWT Layout Mangers and Containers with FlowLayout, GridLayout, GridBagLayout, Border Layout, panel and canvas class, frames, menus, dialog boxes. Work with exceptions and I/O Streams. Learn to clone an object, the vector class, stack class, hashtable class and object wrapper classes. Work with Multiple Threads such as wait() and notifyAll(). Class
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